Displacement:
MR Mia Materials:
Physical Sun & Sky:
MR Global Illumination:
Depth Of Field:
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Maya Software |
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Focal Distance 21k |
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Contrast |
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Lens Bokeh Plane 4000 |
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Radius |
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Samples |
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Bias |
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Anti Aliasing Contrast |
MR Motion Blur
Cartwheel
Jet
Igor
I didnt finish Igor in the end, as I decided to use this tutorial to model my own character instead.
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Part 1 |
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Part 3 |
This is around the stage part 4 of the tutorial brings you to, the mouth.
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Part 4, Mouth |
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Part 5, Nose |
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Part 6, Nose Refinement |
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Part 7, Ear |
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Part 8, Ear Refinement |
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Part 9, Neck, Mirror & Refinement |
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Model |
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UV Map |
*Edit*
Final Gather
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2 Density |
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1.5 Point Interpolation |
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500% |
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Map Visualizer |
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Animation |
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Animation 2 |
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