Showing posts with label Animations. Show all posts
Showing posts with label Animations. Show all posts
Sunday, 7 July 2013
Tuesday, 14 May 2013
Mark Turnaround
Here is the rendered turnaround. Still need to fix the lighting and get it to render properly.
Monday, 23 January 2012
My Overall Contribution to "Night Of The Monsters" by Silver Talon Studios
Pre Production
Research;- Concepts relating to the story
Research;- Animals (Tarsier)
Research;- B-Movie Trailers
Research;- B-Movie Characters & Themes
Research;- Culture, Fashion, Environment & Era
Research;- Monsters (B-Movie Styled)
Research;- Owls (For Owl Monster)
Development;- Monster Designs
Development;- Panther Man
Development;- Panther Man (Continued)
Development;- Bird Man Concepts
Development;- Environment Design
Development;- Military Base & Science Lab Designs
Production
Concept Art;- Environment Concept Using The NEW Adopted Style (Gas Station)
Concept Art;- Gas Station (Revamped)
Concept Art;- Military Base
Concept Art;- Science Lab
Concept Art;- Science Lab (w/Added Cages)
Concept Art;- Town & Alleyway Designs (Pencil)
Concept Art;- Alleyway (Final)
Concept Art;- Town (Final)
Concept Art;- Poster
Modelling;- Jeep (For Military Base)
Modelling;- Military Base
Modelling;- Aeroplane
Modelling;- Military Base Facility Building
Rendering;- Promotional Screenshots
Research;- Concepts relating to the story
Research;- Animals (Tarsier)
Research;- B-Movie Trailers
Research;- B-Movie Characters & Themes
Research;- Culture, Fashion, Environment & Era
Research;- Monsters (B-Movie Styled)
Research;- Owls (For Owl Monster)
Development;- Monster Designs
Development;- Panther Man
Development;- Panther Man (Continued)
Development;- Bird Man Concepts
Development;- Environment Design
Development;- Military Base & Science Lab Designs
Production
Concept Art;- Environment Concept Using The NEW Adopted Style (Gas Station)
Concept Art;- Gas Station (Revamped)
Concept Art;- Military Base
Concept Art;- Science Lab
Concept Art;- Science Lab (w/Added Cages)
Concept Art;- Town & Alleyway Designs (Pencil)
Concept Art;- Alleyway (Final)
Concept Art;- Town (Final)
Concept Art;- Poster
Modelling;- Jeep (For Military Base)
Modelling;- Military Base
Modelling;- Aeroplane
Modelling;- Military Base Facility Building
Rendering;- Promotional Screenshots
Labels:
Animations,
Digital Paintings,
Maya,
Research,
Sketches
Tuesday, 17 January 2012
Narrative: Poster Attempt
Im not sure if this is exactly what your looking for Molly, but heres a poster i've put together
And another composition image experiment
And another composition image experiment
Labels:
Animations,
Maya
Friday, 10 June 2011
@Phil: Final Animation
Hello Phil
Really sorry I couldnt make it in today, but something urgent popped up which I couldnt exactly avoid and it messed up my schedule completely, I'm gutted.
Anyway, heres my animation
Pericarditis: Caused via Echovirus from Sean Smith DeRizzio on Vimeo.
Really sorry I couldnt make it in today, but something urgent popped up which I couldnt exactly avoid and it messed up my schedule completely, I'm gutted.
Anyway, heres my animation
Pericarditis: Caused via Echovirus from Sean Smith DeRizzio on Vimeo.
Friday, 3 June 2011
@Phil: Animatic
Here is the final animatic for my upcoming Pericarditis animation, along with the finished still slides
Slides:
Slides:
Thursday, 26 May 2011
Unit 5: Art Of The Fastidious Bow-Tie
The Art of the Fastidious Bowtie
I had a sketchier, more appealing font for this Art Of but Scribd doesnt agree with it which is why the headings are so bland..
I had a sketchier, more appealing font for this Art Of but Scribd doesnt agree with it which is why the headings are so bland..
Friday, 15 April 2011
The Fastidious Bow Tie Animation
The Fastidious Bow-tie Hand Drawn Animation from Sean Smith DeRizzio on Vimeo.
My Verdict:
At the start I was quite alright with the project, until I understood the process we had to undertake to make this fully hand drawn animation. I was dreading it for a while but once I got down to it I actually started to enjoy it.
As for the final outcome, I can honestly say I'm only satisfied with what I managed to do. It feels a bit frustrating having to use some still images in the animation but I simply had bad luck with this project and ran out of time. I know that without all the mistakes, mass restarts due to small errors escalating and illness for the majority of the project, I would have made a much better and fuller animation. Still I do feel it has its good points; I managed to get the whole story down and sync the animation to the music and I'm very pleased with the animation thats there. I've also learned a bunch of different techniques (through all the trial and error) of how to animate certain things from walk cycles to squash and stretch to animating using layers.
Thursday, 24 March 2011
Walk Cycle
Walk Cycle from Sean Smith DeRizzio on Vimeo.
I will get it to go across the whole page when I have more time..
Tuesday, 22 March 2011
Sunday, 20 March 2011
Thursday, 17 March 2011
Thursday, 10 March 2011
Friday, 4 March 2011
Saturday, 23 October 2010
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