His usual face will be the 3rd one on the right, while the others will be different expressions. I did try and push to make them quite big and exaggerated expressions, but I still think they can go further...
Friday, 11 November 2011
Character Design Class Week 8: Jetpack Jones
Today was a group project based character design lesson. We were given a scenario where we had to create 6 characters, each with their own descriptive paragraph, for a client. For this to work out smoothly the group had to come together to decide on major factors like visual style, era, who would design who, what would the characters be (human, animal, alien).
My job was to design the main character "Jetpack Jones", and the tomboy mechanic "Tessa Brainstorm".
My job was to design the main character "Jetpack Jones", and the tomboy mechanic "Tessa Brainstorm".
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| Tessa Brainstorm Concept |
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| Jetpack Jones Concept |
Wednesday, 9 November 2011
Ninja Progression
It seems to be going well so far, not much left of him to do now. I will post the work ups and experimental drawings later. Im also gonna finish my brid studies for the sidekick!
Sunday, 6 November 2011
Character Exercise; Week 7
Week 7s exercise was all about creating a animal hybrid creature to suit the given environment. I was given an urban environment, so automatically started implying my knowledge of animals I may see outside such as pigeons, cats, dogs, foxes etc.
The creature had to be adapted to the environment, and so choosing whether it is a predator, prey or a scavenger is very important for it to fit in correctly. Because I had an urban area, scavenger was the best option.
The creature had to be adapted to the environment, and so choosing whether it is a predator, prey or a scavenger is very important for it to fit in correctly. Because I had an urban area, scavenger was the best option.
Thursday, 3 November 2011
Ninja Blade; Ninja Weaponry
While deciding on exactly what weapons the ninja will have on him, I came across the game "Ninja Blade". I've noticed that the character in the game carries the weapons I had originally planned to give my character. I realise that ninjas do carry a lot of their weapons around with them most times, not they simply cant have everything! which is why Im narrowing down.
The weapons I wanted to give my character were
Main Weapon
Either
A traditional short ninja sword
Or
A really strong katana, taken from a samurai warrior victim killed sometime before.
Assisting Weapons
Either
A Manriki Gusari
Or
A Vigoorian Flail
(both of these weapons are swung around, a bit like nunchuka, However the flail slices the opponent while the Gusari is used to knock someone out or entangle them)
Equipment
Kunai
Shuriken
Tanto
Here are some videos of some of these weapons in action, for those who are not familiar with these weapons.
Short Sword
Influence Map Update: Ninja
This is just an update to the ninja influence map, based around the type of themes I want to include
Ninja Design:- Final Pose
This is the pose im going with for my evil ninja character
I went and redesigned it a bit from the first silhouette
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